![]() In this case it's possible that what was purchased is indeed a different app, if it was long enough ago. (If you get charged again for whatever reason, just file a Refund Request and the money will be credited back to your account in a few hours) You just have to tap Pay and it will popup another dialog saying that you already purchased the item and just tap again to re-download the item. That "Pay Again." is a misleading dialog in the AppStore manifest forever (bad control flow). Same ID, and the app show when I search for it in the store, but wants me to pay again. Is the phone logged in with the same Apple ID used for the purchase? It's not showing as purchased, even though it is (along with most of the iaps). Just tried to re-download FL Studio Mobile to my phone. ![]() No hopes of seeing it on the Mac AppStore, said: ![]() On another note, Steinberg is getting rid of the dongle in Cubase soon. ![]() I remember reading on their site sometime back that they started planning to port FLS to Mac after Macs with Intel chip architecture were released (combined with the above delay in rewriting some code). ![]() It wasn’t the technoloy so much as that Fruity Loops was written with some obscure tools if I remember correctly.įL Studio is written in Delphi which was more suited to Windows environment in the past but is now cross-platform native compilation compatible (Windows, Mac, iOS, Android) and also in Assembly for some performance-intensive modules. I love their Lifetime Free Updates of licensed version and Unlimited Free Trial version (equivalent to "FL Studio All Plugins Edition" that never expires). It took them years to bring FL Studio to Mac because the technology wasn't ready for them to port it. ![]()
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